Also maybe you should talk to Monte Boyd:
Wait until the end of the video… when you're developing a C64 game the bugs are… quite extreme. 😅 #muddyracers #c64 #c64dev #c64game #commodore64 #commodore #retrogame #indiedev #indiegame pic.twitter.com/DNo1OOIcXT — Monte Boyd (@monteboyd) January 23, 2021
Wait until the end of the video… when you're developing a C64 game the bugs are… quite extreme. 😅 #muddyracers #c64 #c64dev #c64game #commodore64 #commodore #retrogame #indiedev #indiegame pic.twitter.com/DNo1OOIcXT
— Monte Boyd (@monteboyd) January 23, 2021
Would be some serious multiplayer R.C. Pro-Am vibes! 🙂
Does this use TCP or UDP?
I can hot-load the TRIAD release and it manages to load the .img files from my SD2IEC!!!
But the NETWORK INIT does not work! 🙁
Is there a port I need to open?
Hm I could not post: Error: Are you sure you wanted to do that?
I think you could release the network parts since almost nobody is playing…
I finally got around to test this. It’s not able to connect!
Are you going to open-source this? I could add the one-file .prg hot-deploy if you do!
I just discovered that Rainbow Islands has the first levels in the .prg, just pick one map and bundle it with the .prg that way you can hot-load the .prg!
Or even better load the map over the network!?
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