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The project is not dead, just on extended hiatus. I should have time to finish this up in the coming winter, just hold on!!!
Welcome on-board Mark! I will circulate an email for the next testing session later today, it will be Sunday.
Meanwhile, please make sure your Apple //e and AppleWin are correctly setup by reading this tutorial which contains a Test Disk:
- This reply was modified 9 months, 3 weeks ago by 8bit-Dude.
Great, I will add you the mailing list!
Lynx: 2 people asked me to switch to Port 1 as default for the Joystick. So for now it is 1 vs. 2.
I have fixed the lap counter to end at lap 5 (instead of 6).
What do you mean by $FFD5?
Thanks for the nice report NDAR.
There are some things I will improve this week, such as (3) (4) and (6).
(1) (2) (7) are more difficulty, as they need deep changes of the rendering.
As for (5), it is a gameplay issue so we should see if other people feel the same way. Personally I do not think that Walls everywhere are necessary.
As always, thanks for the list Phil!
I managed to fix the “ghost” tires bug tonight, it took some effort.
I also fixed all server bugs, next I will go down through your list.
Sorry but I don’t have time to debug VICE for Linux.
AFTER the game gets released, please contact the VICE dev and let them know of the issue.
Welcome to the forum Todd.
Next testing session will be on Sunday 10am (West European Time).
I will add you to my mailing list.
Thanks for all the good suggestions Phil.
I will try my best to address most of them.
Ah yes, I need to swap the joysticks!
Q does go back to main menu.
As for lap counter, race can only start when two players are on the server.
Thanks for the bug reports and suggestions Phil, really appreciate it!
Dind not got any link
Check your emails.
Thanks for the feeback Phil.
(1) Yes, it means all ok.
(2) I will fix that for tomorrow, I know what causes the issue.
(3) Yeah, I need to fix that.
(4) Good idea.
(5) Good idea.
As long as the LAN adapter is the RR-NET, then no problem.